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我的世界命令方块教程如何显示怪物血量

2022-12-05 16:41:58来源:野游网发布:这野游

小编为大家带来了《我的世界》命令方块教程单命令显示怪物血量,这里是使用的命令方块来解决怪物血量显示的问题,没有使用任何插件,在原版中让怪物们显示出他们的血量,对命令方块有兴趣的玩家都来看看吧。

将dragnoz的生物血量给单指令化了,下面是指令,直接复制粘贴到命令方块内激活即可:效果如图:

我的世界命令方块教程如何显示怪物血量

txt文档的下载地址:http://pan.baidu.com/s/1kTgkTpl

/summon FallingSand ~ ~1 ~ {Block:redstone_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~ ~1 ~ ~-22 ~1 redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~ ~2 ~ ~ ~-23 ~1 air},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~3 ~7 ~ {Block:command_block,Time:1,TileEntityData:{Command:fill ~ ~ ~-1 ~6 ~ ~1 quartz_block}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/scoreboard objectives add hEAlthbar dummy healthbar},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-15 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=14,score_healthbar=14] {CustomName:"♥♥♥♥♥♥♥♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 12 {Health:12s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 0 {Health:0s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-14 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=10,score_healthbar=10] {CustomName:"♥♥♥♥♥♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 14 {Health:14s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 2 {Health:2s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-13 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=6,score_healthbar=6] {CustomName:"♥♥♥♡♡♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 16 {Health:16s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 4 {Health:4s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-12 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=2,score_healthbar=2] {CustomName:"♥♡♡♡♡♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 18 {Health:18s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 6 {Health:6s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-11 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 20 {Health:20s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 8 {Health:8s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-10 ~-1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=18,score_healthbar=18] {CustomName:"♥♥♥♥♥♥♥♥♥♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 10 {Health:10s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~4 ~-10 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=14,score_healthbar=14] {CustomName:"♥♥♥♥♥♥♥♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 12 {Health:13s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 1 {Health:1s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~5 ~-9 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=8,score_healthbar=8] {CustomName:"♥♥♥♥♡♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 14 {Health:15s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 2 {Health:3s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~6 ~-8 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=4,score_healthbar=4] {CustomName:"♥♥♡♡♡♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 16 {Health:17s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 4 {Health:5s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~7 ~-7 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=0,score_healthbar=0] {CustomName:"♡♡♡♡♡♡♡♡♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 18 {Health:19s}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 6 {Health:7s}},Time:1,}}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~8 ~-6 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=20,score_healthbar=20] {CustomName:"♥♥♥♥♥♥♥♥♥♥"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 8 {Health:9s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:summon FallingSand ~9 ~-5 ~1 {Block:quartz_block,Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:/entitydata @e[score_healthbar_min=16,score_healthbar=16] {CustomName:"♥♥♥♥♥♥♥♥♡♡"}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:scoreboard players set @e healthbar 10 {Health:11s}},Time:1,}}}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:gamerule commandBlockOutput false},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~-4 ~ ~9 ~-2 ~ redstone_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-3 ~-1 command_block 0 replace {Command:fill ~ ~ ~1 ~6 ~2 ~1 stone 0 replace redstone_block}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:setblock ~3 ~-2 ~1 command_block 0 replace {Command:fill ~ ~ ~-1 ~6 ~2 ~-1 redstone_block 0 replace stone}},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~-1 ~-2 ~10 ~1 ~2 stained_glass 0 replace quartz_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~3 ~ ~-1 ~9 ~5 ~1 air 0 replace quartz_block},Time:1,Riding:{id:FallingSand,Block:command_block,TileEntityData:{Command:fill ~2 ~ ~-2 ~10 ~4 ~2 quartz_block},Time:1,Riding:{id:FallingSand,Block:stone,Time:1}}}}}}}}}}}}}}}}}}}}}}}}}


以上就是我的世界命令方块教程如何显示怪物血量的介绍,希望大家喜欢!

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